5G ROUTES: 3D Real-time Virtual Collaboration on the Go, Railway Passengers

Home » 5G ROUTES: 3D Real-time Virtual Collaboration on the Go, Railway Passengers

This use case aims to implement a cross-border proof system for collaborative augmented reality gaming. The use case will be demonstrated both in road conditions (e.g., users travelling in a single vehicle or a pla-toon) and in maritime conditions, in a ferry.


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