5G-TOURS: Augmented tourism experience

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This use case was implemented in three different sub-use cases. In the first one, the visitors of Palazzo Madama were involved in an enhanced visit to the museum through a mobile application integrating different technologies (including beacons, AR and smart city services) in which additional context-aware information (crowding level, alarms, etc.) and multimedia contents (photos, videos, audio guide, 3D models, etc.) were made available based on their position. In the second sub-use case, visitors were involved in a VR experience in which they were engaged to solve a memory game by replacing the paintings in the correct frames; besides providing information about the artworks, the experience was gamified to allow multi-user interaction in collaborative or challenge modes. The third sub-use case was implemented at GAM, in which students were able to directly practice De Maria's art creation process through an XR gamified experience on an interactive wall.

Use Case Data Summary

Location: Turin, Italy

EC funding reference: Horizon 2020; ICT-19-2019 - Advanced 5G validation trials across multiple vertical industries

Funding cycle: June 2020-May 2022

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